Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. It's really strong, and usually an easy pick for most decks. Ironclad doesn't have much of it so it's nice to work into your deck. Daily Discussion/Debate #107: Strange Spoon. This card sits on the council of Incredibly Efficient 2 Energy Block Cards, along with its brothers [ [Flame Barrier]] and [ [Glacier]] 1. 2. . This is a guide for winning more often in Slay the Spire (while trying to beat the Heart). I am a bot response, but I am using my creator's account. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Bob9thousand • 1 yr. I think I only picked it 1 or 2 times ever. Silent is the best class at weakening. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Effect: Apply 6 Poison. Then you write that you should reconsider taking sozu when the spire gets harder. Neutralize you ideally don't want to upgrade because you want to get your Weakness chain from Leg Sweep with help from Malaise (and sometimes Crippling Cloud / Sucker Punch). Note that the Dexterity loss stacks. Disregarding any strength gain, what’s the highest amount of damage you can do with one attack and one relic, without needing to play any other cards that turn or infinite scaling cards? (e. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. Daily Discussion/Debate #79: Flying Knee. Cold Snap Defect Common Attack. I feel like you guys deserve a real explanation after more than half a month's absence, so here goes. Global Achievements. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. It cannot be obtained by itself; instead, Shivs are added to your hand by other cards. I rarely run Exhuast decks so I've never found a great use for this card. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. comments sorted by Best Top New Controversial Q&A Add a Comment . Crippling Cloud Silent Uncommon Skill . The discard is almost always an additional positive and not a negative. The most common of these are Well Laid Plans and Runic Pyramid, although things like Setup and Thinking Ahead can also do the job. Slay the Spire. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. To me, it seems a little bit underwhelming for 2 energy. I even prefer poison stab because act 1 it's much better against the elites on average. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Each bounce counts as a separate application of Poison. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. Slay the Spire. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Next turn, add 3 copies of that card into your hand. All Discussions. As with all things in Slay the Spire, it's relative. Shovel. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. This build is slightly harder to pull off if you are. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. attack Eviscerate 3 E Costs 1 less. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Pommel Strike Ironclad Common Attack. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Notably I've learned recently it's pretty easy to have too many of these, as I've murdered myself a couple times on drawing multiple copies at once. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Also you haven’t lived until you’ve used Burst+ on two copies of Catalyst+ to give a. Daily Slay the Spire Discussion (351/696): Lesson Learned. you need a second source of wrath for watcher for consistency early on. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. 7. Since combats in Slay the Spire are typically short, the reduction in. 1 Energy | Deal 6 (9) damage. Astrolabe vs. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. Time to go dig them up!. Thematicly I much prefer poison, but after playing the silent so many times Shives are just much easir to use and more consisent, with greater card and relic synergy. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. This guide explains how to consistently win runs of Slay the Spire, using the Silent and a turtling, defense-first style of play. nice, i guess? kinda stingy on the Weak Compared to the old cripple it is much better. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Looking at the other end of things, Heel Hook works great with things like After Image, Envenom, and A Thousand Cuts, as well as relics like Shuriken, Kunai, Ornamental Fan, and Pen Nib. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. It's really strong, and usually an easy pick for most decks. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. When the enemy dies, deal damage equal to its max HP to ALL. Wraith form isnt great early into the boss fights, but can help out immensely once you're approaching critical turns and ready to start ending the fight (Champ Execute, Automaton Hyper Beam, Awakened One second form first attack). Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. For Ironclad, I think the most consistent is a bunker build. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Many Poison cards apply poison multiple times, so this works very well with stuff like. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. It will almost always deal more damage, unless you have a lot of strength. 1. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. r/slaythespire. Oh and Malaise of course. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. Poisoned Stab and Crippling Cloud are also great. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg. Quick Slash. Good AoE, good for single targets. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. If both. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. To me, it seems a little bit underwhelming for 2 energy. Silent has a lot of great sources of weak (Leg Sweep, Malaise, Crippling Cloud) and some less great ones (Sucker Punch). One of the problems with this card is that you cant really play anything after it since it consumes your hand. I remember dropping an artifact + speed potion with sacred bark on the heart. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by. Ironclad is probably the least complex most of the time though. Bouncing Flask , which applies three poison to a. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Catalyst allows poison decks to output much needed burst damage, at the cost of being slightly unwieldy. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. I think After Image, Alchemize, and Bouncing Flask are definitely A-tier worthy, I'd probably move crippling cloud and nightmare up to A tier as well. Slay the Spire. Type: Relic. ago. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 169K subscribers in the slaythespire community. The only time you really don't want is when you can't play it late in the game, i. ago. Footwork is an Uncommon Power for The Silent. 171K subscribers in the slaythespire community. Slay the Spire. Well-Laid Plans is an absolute must for the card to succeed. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Whenever you apply Poison, apply an additional 1 Poison. It's fine that it's a rare, even if it's kinda bad in Act 3. 2 Energy | Apply 6(9) Poison. Effect: You cannot draw additional cards this turn. Nilry's Codex - Event - Relic. Idk, I run into my limits quite often with choker even on clad. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. e. - Corpse Explosion+. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. The buff has also made cards that scale with attacks better indirectly (that's how good it is). Definitely a late game pickup in this scenario. Exhaust Cost+: 2 Energy Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some changes to this card? Comment below! Previous Discussion: Crippling Cloud Conclusion: Quite strong post-buff, 2 turn Weak to all enemies is very strong. Still, it's a cheap and huge source of immediate damage, which generally saves you a lot of headache in Act 1. So long as you have skill cards, using Corruption makes them all 0 cost (and exhaust upon use), and the Dead Branch will keep conjuring new cards with each exhausted card. For the life of me, I can't beat ironclad on ascension 3. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Notifications. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Basically no deck doesn't want at least one copy. Enemies with Weak deal 40% less damage rather than 25%. (5) Defend: A 1-cost skill that grants 5 block. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. lead-pencil Heartbreaker • Additional comment actions. Uncommon Defect Card (Power) Cost: 1 At the end of combat, heal 7 (10) HP. Backstab (Silent - Attack) Cost: 0 Energy. You have proven yourself amongst your sisters. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Silents, and Defects slay the spire just to see themselves without a stable financial base to grow on and end up living with Neow all their lives. Exhaust. There’s also plenty of situations in act 2 where this relic is good, as it allows you to stack poison on minions that elites and bosses summon using something like [[Crippling Cloud]] and get that poison on the main enemy. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Crippling Cloud and Biased Cognition. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Another powerful build that synergizes with Wraith Form is the “Poison” build, which utilizes cards like Noxious Fumes, Crippling Cloud, and Corpse Explosion to. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. 15 block is quite a lot if you don't have block scaling. Daily Slay the Spire Discussion (193/696): Double Tap. Sometimes (quite often for me) I have a collection of strong cards going into act 3 but not insane scaling. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. Members Online. Daily Discussion/Debate #25: Bouncing Flask. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. It’s just the perfect character for my style, with Alpha, Ragnarok, and the different states, it is so satisfying to build a good run, and I think it feels different and special. 17. Infinite Blades: Start each turn with 1 Shiv. Currently available on Windows, Mac, Linux, PS4, Nintendo. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. It needs a bit of help to get there. Final was Neutralize, Survivor, Dagger Throw, Acrobatics, 3 Backflips, Outmaneuver, 2 Prepared, Endless Agony, 2 Escape Plan, Finisher, 2 Infinite Blades (one came really late tho), Riddle with Holes, Terror, Thousand Cuts, Adrenaline, Phantasmal Killer, Doppelganger. One of the first lessons you should learn in Slay the Spire is that you don't put a card in your deck in Act 1 if you can't make good use of it in Act 1. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. TLDR: You shouldnt grab it. Daily Slay the Spire Discussion (497/696): Riddle With Holes upvotes. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. They do not unlock anything, but do count towards a Save File's completion percent. The second issue is relevant for most synergies in StS. Usually happy to take at least one. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One,. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Deal 11 (Upgraded: 15) Damage. If you have no AOE and u can potentially be facing reptomancer maybe you want to grab an AOE card like crippling cloud. The ritual has concluded. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. It would make an A20 Act I a riskless cruise. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Silent - Shiv decks can be great but venom decks are far, far much better. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Corpse is obviously great for poison and killing multiple enemies. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Bag of Marbles Common Relic . >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. See full list on slay-the-spire. Slayers. It's decent in the early game though. The importance of jax in a strength or shiv build cannot be. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 473. I love this card. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Daily Discussion/Debate #79: Flying Knee. unupgraded envenom, wraith form, nightmare becomes god tier, crippling cloud, bouncing flask, bullet time, riddle with holes, eviscerate, corpse explosion, and most the 0. It's not as good as Crippling Cloud but I'm usually pretty happy to have one of these in my Silent decks. Though with Nightmare I don't feel like I can get it working consistently w/o Snecko eye; the high cost plus the requirement of having the duplicated card in hand while you use it means it's. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. This relic falls into the “No Downside, Weaker Effect” side of the boss relic spectrum. 738 Online. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. I have to travel halfway across the state every goddamned day. To me, it seems a little bit underwhelming for 2 energy. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay-by-Comment Season 4 Day 91: Happy Stallidays! Let us drink heavily and hang ornaments. This means each bounce can remove 1 Artifact, apply additional damage. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. Silent - Grand Finale used to be 1 cost. To ilistrate. Slay the Spire Indie game Roguelike Gaming Role-playing video game. no finisher, searing blow, ritual dagger, windmill strike) 4. Really really good damage relic given that Poison is Silent's preferred way of dealing damage. Members Online. The first Attack played each turn that costs 2 or more is played twice. attack Dash 2 A- Gain 10 Block. The. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. Slay the Spire Indie game Roguelike Gaming Role-playing video game. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Much like the Ironclad is the classic warrior archetype, the Silent is your quintessential rogue. Members Online. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. If one or more of the Torch Heads are dead, has a 25% chance of using Spawn, 45% chance of using Fireball and 30% chance of using Buff. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Events all pull from static pools for each chapter, so as you play more, you start to learn what the possible outcomes are. Beam Cell helps turn those harder to win runs into successful trips. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. For defense, every Footwork, After Image, Blur, Backflip, and Dash. I definitely think +3 dex trumps afterimage though. Most of my advice assumes that you play at Ascension 20, but you can still use it to improve your play at lower levels. Silent will always want corpse explosion. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. The card draw is nice but not what you want act 1. If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Pretty easy to set up once you have one copy of Well Laid Plans too. Currently available on Windows, Mac, Linux, PS4. Related Topics . Edit: I just saw that Crippling cloud is still referenced as Crippling poison, you might want to update it. 1 Energy | Deal 7 (10) damage. footwork, well laid plans, accuracy Poison: crippling cloud, catalyst, burst Debuffs: malaise, leg sweep Defect: any focus, orb slots Draw: seek. Crippling Cloud: 4(7) Corpse Explosion: 6(9) Noxious Fumes: 2(3) per turn; Envenom: 1 per unblocked attack; Catalyst: +1x(+2x) existing Poison. The top cards in group A are Glacier and Chill. i believe so, Dark Shackles gives -9 strength as a debuff and +9 strength at end of turn as a seperate effect which is not a debuff so it doesn't get cleared. Grand Finale is exceptionally strong, although circumstantial. Silent - Crippling cloud used to apply 3 poison and 3 weak (5 poison and 5 weak when upgraded) to a single enemy 13. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Imagine getting Glass Knife offered as often as Flechettes or Finishers, or something worse, like Masterful Stab or (god forbid) Eviscerate. Roll andDie Die Die. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Crippling poison is good aoe and weaks which is very strong. A staple of any poison based build. And honestly, even 12 damage for 1 energy isn’t bad early game. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Anyone have any specific tips or stories on how they got through their first A20 win. Ethereal. X-cost attacks like [ [Skewer]] and [ [Whirlwind]]. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Daily Discussion/Debate #10: Dodge and Roll. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. Slay the Spire. It generally needs two things to get it up and running: A way to retain it. Also pretty slow against a lot of enemies, especially in Act IV. Daily Discussion Index. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Total achievements: 46. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Iron Clad imo really suffers (lots of 2 energy attacks, not always able to grab 4 energy. ReplyMost overrated is tough, some honorable mentions would be shovel, juzu, sozu, cracked core, burning blood, and calling bell. Against shivs, it's more of a mild annoyance at worst. There are very few cards like that, actually - cards that continue to be useful throughout all stages of the game and tend to fit into pretty much any deck. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. I would think you play those cards vs. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Silent will always want corpse explosion. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Doppelganger Silent Rare Skill. At the start of each combat, apply 1 Vulnerable to ALL enemies. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Exhaust. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Patch V2. are very good against Repto but without further scaling you die to the Head. One of the awkward boss relic, its value has high variance yet still have a minor drawback. You can play them for 0 energy to proc the relic. Ex: All For One deals 10. Reduce the cost of all cards in your hand to 0 this turn. You can still obtain the Minimalist achievement if your deck becomes 5 cards. As many Caltrops as you can get, upgraded if possible (deals 36/60 points of damage per 12* attack), and save any Thorns potions you find. Silent is the second character available in Slay the Spire, and not the easiest to learn. It's upgrade isn. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Otherwise, it has a lot of synergies, since it both discards and generates lots of shivs. I love this card. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. All Discussions. Applying Weak can sometimes block for 10 or more, which is a big deal. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Note 1: [ [Protect]] as it currently stands is quite likely to get. My deck was bad rotating and the choker didnt help. Plorp • 5 yr. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. I think I only picked it 1 or 2 times ever. Exhaust. Each bounce counts as a separate application of Poison. skill Distraction 1 C- Add a random Skill to your hand. (As long as you don’t accidentally buff it. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Top 1% Rank by size. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Here are the instructions how to enable JavaScript in your web browser. They can also be gained from merchant shops and from the effects of events, relics, and other Defect cards. Currently available on Windows, Mac, Linux, PS4, Nintendo. . I'm sure there's situations where this isn't a problem, but it makes heel hook VERY situational. Your high damage burst mainly comes from Catalyst, and after setup. The second one deals 12+4+4=20 and the third deals 12+4=16 and lastly 12. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. Noxious Fumes Silent Uncommon Power . Then you have weakness most turns and heel hook is a 5 damage when silent struggles early. Daily Discussion/Debate #5198 - Core Surge (Defect Rare) upvotes. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. She specializes in drawing cards, spamming attacks, and fighting dirty with poison, making every one of her turns a whirlwind. Noxious fumes is usually too slow to count as real AOE, in my book. All 3 books are potential game winners, and I think Nilry's Codex is the most underrated of the 3 because of how annoying it is to use. Crippling Cloud is one of them. The continuous Dexterity loss is a debuff, and can therefore. WLP doesn't increase your output. Blur and Noxious Fumes let you stack armor to the. And that’s if you don’t have it stolen by thieves in the first. The cards of the Slay the Spire game consist of three main categories, we update the Slay the Spire tier list on a monthly basis. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members OnlineThis card is absolutely insane with piercing wail and crippling cloud. add_photo_alternate UPLOAD AN IMAGE. If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. ago. Once Act 4 has been unlocked, you will need to collect all 3 keys during your following run. ago. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. All Discussions. It's pretty bad on the Ironclad, but on the Defect and the Silent it's surprisingly good. I won't be disappointed to pick one up in early floors since it's an ok card. Defect cards come in three rarities: common, uncommon, and rare. Now she's probably second only to watcher. Silent seems to be the class that loves dex and big dex the most. Channel 1 Frost.